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Old Mar 12, 2006, 01:48 PM // 13:48   #1
Ascalonian Squire
 
Join Date: Mar 2006
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Profession: Mo/R
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Cool So what is really a build for a 5 man ORO FARMING bonder?

I have been on much trips on orozar farming being a healer and I found out recently that bonders do not have to do much, but just bond at the start of the quest. Just wondering what are the skills needed for a bonder.

So far, I only know these skills.
Balthazar Spirit
Essence Bond
Life Barrier {E}
Life Bond
Blessed Signet

I have absolutely no idea what else is needed for a bonder and I'm looking forward to be one, for I feel and see that bonders do less than healers do. I do not know much about bonding, so exp bonders, don't get angry with me thinking that bonding is easy
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Old Mar 12, 2006, 02:07 PM // 14:07   #2
dgb
Jungle Guide
 
Join Date: Sep 2005
Profession: Mo/Me
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Symbiosis, vital blessing
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Old Mar 12, 2006, 02:48 PM // 14:48   #3
Krytan Explorer
 
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Join Date: Feb 2006
Location: kkthnxbai
Guild: Knights And Heroes [Beer]
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I use:
Mend Ailment
Blessed Signet
Life Barrier
Life Bond
Essence Bond
Life Attunement
Divine Boon
Rebirth
Just bond the whole team in Grenth's until you get to Sorrow's, then just bond the tanks and cast essence bond and life attunement on him, and use mend ailment if he ever needs healed. I use this build with max protections prayers, and 14 divine favor ( just because I don't have a superior divine favor). Well have fun bonding!
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Old Mar 12, 2006, 05:25 PM // 17:25   #4
Krytan Explorer
 
Join Date: May 2005
Guild: [ECTO]
Profession: Mo/W
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I use...

Mend Ail
Remove Hex
Blessed Signet
Life Bond
Life Barrier {E}
Essence Bond
Holy Veil
Rez Sig

I cast barrier on the tank, then bond everyone else, and top off the tank with Holy Veil.

i love doing bond because im...well...lazy.
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Old Mar 13, 2006, 01:23 AM // 01:23   #5
Frost Gate Guardian
 
Join Date: Jul 2005
Location: northern cal
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mantra of inscriptions (makes blessed sig recharge faster)
blessed signet
life barrier
life bond
vital blessing
balthazar's spirt
essence bond
mend condition

when in grenths i put life barrier then life bond on all
then balthazars on me and esscence bond on tank
during fighting i put balthazars on tank aswell so he can get adrenalin and energy aswell

protection 16
divine 13
inspiration 3

when in grenths and all bonds are on i swap out my divine cap with super divin for my protectors one so i can get more energy back from blessed sig

if in grenths tank or others lose hp fast and healer not on it ill vital bless them for temp fix

then in sf i put life barrier life bond vital blessing and escence on tank
then i put balth's on me and tank if i thats it

i use mend condition to help heal and remove bleeding when needed then i just sit back

its been awhile since i done it though i forget if other monk puts escencce on me do they get energy when i get the damage thats redirected to me
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Old Mar 13, 2006, 01:47 AM // 01:47   #6
Pre-Searing Cadet
 
Join Date: Dec 2005
Profession: Mo/
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I can't entirely remember the buidl I use but I think its but I have a feeling its wrong:

Blessed Signet
Life Bond
Life barrier
Life Attunement
Vital Blessing
Holy Veil
Mend Ailmet
Mantra of Inscriptsons

In grenths, I apply life bond to everyone, then those who are getting hit hard I put life barrier on them.

In SF, I put Bond, Barrier, Attunement and Veil on Tank. Holy Veil acts as the cover enchanment and lets me know that I should watch out for enchantment stripping. I also put Life barrier on the monk just in case.

I had someone tell me that I should have succor for the healer because they can't keep up with the energy requirements. As a healer I know this isn't true and that you shouldn't rely on anyone else to help you with your energy. Plus, this guy was wasting energy casting smiting spells :/

Its a very lazy job, but just make sure you keep your concentration up. As a healer I relied on bonds on the tank so i could keep up witht eh damage and also so I could help well with dwayna's
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Old Mar 13, 2006, 02:26 AM // 02:26   #7
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Join Date: Aug 2005
Location: Upstate
Profession: Me/
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I don't see why Vital Blessing is popular on SF bonders. VB is a poor cover enchant, and is only marginaly usefull. The extra HP helps when? When the healer falls asleep? It's apoor cover enchant because you're forced to put it on the botton of an enchant stack. After all, you don't want a sudden loss of HP. A tank with 500 HP will take damage just as fast as a tank with 800 HP It will take the same amount of healing for the tank to reach full. It *looks* like it's helping, because the health bar moves more slowly.

*Totally* usless, no, but there are just so many better options. With limited space on a bonder's skill bar I'd rather see Watchful Spirit over VB any way. Orison of Healing, RoF, Mend Conditon, Dwayna's Kiss, etc, are all better skills than VB for a bonder. Yeah, healing spells, I'd rather see a bonder with a higher healing than pront, than one who does nothing but spam blessed sig while in SF. My bond-monk build has finished the oro run after the healer left/neterred. The majority of sig-spam builds can't claim to have done that.
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Old Mar 13, 2006, 06:25 AM // 06:25   #8
Ascalonian Squire
 
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Gee, thanks for the info and help guys
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Old Mar 13, 2006, 05:30 PM // 17:30   #9
ump
Lion's Arch Merchant
 
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I made a post a while back here. I think the information still applies. Balthazar's Spirit and Essence Bond are essentially the same to a bonder with Balthazar's Spirit being better if you decide to bond more than one person (like in Gerenth's). There is already enough energy flowing, so you only need one. Other than that, you have the basic skills, and it's the optional ones that vary from person to person. This is the build that I would use with roughly 11+3/10+3/10+1 attributes:

Quote:
It is just me, or are the quality of farmers going down lately? Maybe they are now farming the new underworld. I stopped farming for a little while so I can do more in PvP, and when I came back yesterday for a few runs, people just weren't doing their jobs. Anyways, this is how I changed my build to try to take that into account.

1) Dwayna's Kiss - I don't trust the healer to heal enough. I've had healers run out of energy - how is this possible if they bring Essence Bond - and others not even make it past the first mob on the way there.
2) Convert Hexes - I don't trust the tank to tank enough. This takes out a bunch of hexes and gives them more armor. Are the tanks not bringing enough stances because their life seems to go down way too fast?
3) Blessed Signet
4) Watchful Spirit
5) Life Attunement
6) Life Barrier
7) Life Bond
8) Balthazar's Spirit
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